Posted Tue Aug 2, 2016 at 05:45 AM PDT by Sophia Edwards
Taking extra time to ensure that it's as good as it can be.
Red Barrels, the developers behind 'Outlast II', the cult-focused sequel to the highly acclaimed 2013 horror title, will not be making its intended Fall 2016 release window, having now been pushed back to Q1 2017. The reasons behind the delay were detailed as follows:
We want you to know that we listen to your feedback, we see your excitement and we know you care about our work. Our mission as an indie studio is to deliver to you the best, most terrifying, most fulfilling experiences possible. That’s why we’re taking just a little bit more time to make sure our vision for Outlast 2 is in no way compromised and is the experience you deserve.
This is not the type of news we ever want to deliver, but we are so fully committed to the world we’ve built and to our awesome community that we could not, in good conscience, release a game who’s limits haven’t been tested to the extreme.
Thank you for understanding. We promise Outlast 2 will scare the crap out of you.
While I ultimately wasn't as fond of the original game as I'd have liked to be, Red Barrels did a good job creating a tense atmosphere, and I feel like the shift away from the asylum of the first game is a smart decision. Here's hoping this delay works out in their favor, especially now that they're releasing in the same window as games like 'Resident Evil 7'
Source: Red Barrels
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